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The motion blur also helps the game appear smoother despite the frame-rate cap of 30fps. Every motion is accentuated by the effect lending weight to the action in a big way. The effect is enhanced by the inclusion of robust post-processing that includes high quality per-object motion blur. Crucially, all of these splinters and pieces of debris can be used to attack enemies - it's not just for show. It's impressive to behold and represents a significant improvement over the original game. Early on, a powerful attack from a massive boss shatters a group of huge stone pillars sending debris flying everywhere. The streets are littered with objects such as tables, crates and chairs which can be pulled into your gravitational field and tossed around the scene with reckless abandon. The physics stand out as the game's crowning achievement.
#Gravity rush 2 zip
This level of freedom demands large environments and robust physics interactions to work at its best and it's here where Gravity Rush 2 impresses most with massive floating cities to zip through and plenty of destructibles around every corner. At any point, you can fly off in any direction taking people and objects along for the ride. What sets Gravity Rush 2 apart from so many other games on the market today is the way in which players can navigate the world.
#Gravity rush 2 pro
It looks and plays much better in its final iteration both on the Pro console as well as a base PS4. If you sampled the demo and were concerned about the final game, don't be.
#Gravity rush 2 code
It should also be noted that the demo version released late last year is based on older code and lacks support for the PS4 Pro while also suffering from somewhat sluggish performance.
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After the release of The Last Guardian and changes made to The Last of Us Remastered, it's encouraging to see a game like Gravity Rush 2 offer this experience.
#Gravity rush 2 1080p
This extends to non-4K displays as well - Gravity Rush 2 offers full support for downsampling when using PS4 Pro with a 1080p display. Our first look at the performance and visuals in Gravity Rush 2. It's ultimately an effective trade-off when played on a 4K TV at a normal viewing distance, but clearly the more demanding checkerboard rendering produces visually superior results.
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So, while the edges of buildings are razor sharp on the PS4 Pro, the textures and shading contained within are displayed at quarter resolution. This effectively enables the game to display a 'pseudo-4K' image in which all geometric edges appear to operate at a native 4K while pixel shader operations continue to operate at the standard 1080p. Like Bound before it, Gravity Rush 2 appears to make use of the geometry upscale rendering technique which Mark Cerny discussed with us last year. The results are intriguing though, with pixel counting suggesting a native 2160p - but there is more to this tale. The PlayStation 4 Pro, on the other hand, dropped just prior to the game's original release date of early December so it stands to reason that the development team would not have built in support for the new system from the ground up. Image quality is a strong point here, which is impressive considering the bright colors and huge draw distance on display. With that in mind, it should come as no surprise that the game operates at a native 1920x1080 paired with an efficient form of post-process anti-aliasing that helps avoid temporal shimmering and jagged edges. Let's start with the basics - Gravity Rush 2 has been in development for five years now and was designed specifically for the standard base PlayStation 4. The opportunity to push environment complexity and interactions through the roof offers a huge amount of potential, so we were eager to check that out - and to put the PS4 Pro features through their paces. With the original release created with PlayStation Vita in mind, we were excited to see what the development team could achieve on much more powerful hardware. We're just three weeks into 2017 and already we have a brand-new PS4 platform exclusive in the form of Gravity Rush 2 - Sony Japan's physics defying action game.
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